8E · Breaking Indrajit’s deception
Creep to Nikumbhila, break the guard of the rite, and end Indrajit with the Aindra weapon.
- Valmiki Ramayana, Yuddha Kanda, sargas 80–91
- Place: Nikumbhila
- Chapter 8: The war
- About 3 min of play (estimate from the game’s pacing model)



Play opens the Google sign-in, then the game. The journey begins at stage 1A and the stages open in story order; a stage you have reached can be played again from Chapters & journal in the game. This stage shows 3 of its 9 paintings.